Hey there, Nasties! Mod Knight back with another Nasty Discussion! This time I wanted to tackle the topic of what I like to call “Unfinished Releases”. In other words, games that come out, you buy them, and then discover that there is much more content (sometimes that was even advertised as part of the main game)that has to be purchased downloaded or even simply waited for! This can come in the form of Day-One-DLC, Expansion Packs, and more.
Now, this isn’t going to be about indie games that receive free updates that add new features, or beta releases; with those kinds of games, it’s an understandable part of the game. After all, a small company has a harder time putting out the full range of features at launch.
Rather, this mostly concerns AAA releases and large companies. This trend really seems to have taken off in the late 2000’s/ early 2010’s, when DLC first became popular; however, even earlier, we began to see games that only really showed their full potential after 2 or 3 expansion packs! At the time, that would exist almost solely on the PC gaming market.
Nowadays, we have some infamous examples of this kind of thing in major console games. However, one of the most notable examples being Mass Effect 3, in which you could only get the “True Ending” to the game (the story that had been building up over a huge trilogy) by purchasing DLC for it!
Now, in the last couple of years, this trend (despite being unpopular) still seems to continue. Though, perhaps to a somewhat lesser extent. Now we end up having to get new “Episodes” aside from the main game in order to dive more into major characters, or understand the deeper truths of the game.
In the end this trend doesn’t seem to want to go away, and while hopefully one day we’ll be able to buy games in one piece again, it seems like it may be a little while till that can happen…
Well, if anyone needs me, I’ll be off playing the Expansion for Bloodborne! Thanks for reading!