Feminism In Gaming: Final Fantasy 12 with Mod Aria!

Mod Aria’s back! Since the HD Remaster of Final Fantasy 12 has recently hit the shelves, I thought I’d take the chance to have a brief feminist discussion about the game. I’ve played many a Final Fantasy in my two and a half decades, and to say that Final Fantasy 12 is a treasured memory of mine would be…an exaggeration. The game just cannot compare to any of the others in the franchise for a myriad of reasons. But does it hold it’s own under scrutiny of my feminist lens? Come along with me and see!

The first to know is that a point of frustration in Final Fantasy 12 is the situation involving who is considered to be the “real main character” of the game. I usually see fans argue between four characters, but the typical argument is against Vaan (who Square Enix identifies as the main character) and Ashe (who the story really focuses on). The point Square Enix argues is that the story is told from an outsider looking in; a good example of that in another piece of fiction would be Nick Carraway from The Great Gatsby.

The difference between Nick and Vaan, however, is that Nick has the opportunity in the narrative to actually talk about his own feelings about the situation. Vaan hardly ever comments on what’s going on, shows no kind of growth from the events of Final Fantasy 12 and is only really tied to the story by the flimsiest of fringes. All in all, it feels more like he was tacked on at the last minute. His character is not whole in comparison to some of the others. And a main character that does not feel whole in the sense of creation does not make for good story telling.

So why then, is Ashe not the main character? She is the one leading the party; it’s her that makes a difference in the world. We see her struggle with her own personal demons while confronting the antagonists of the game itself. She’s dynamic and interesting. She has all the markings for a great protagonist. Yet the representative for Final Fantasy 12 is Vaan. What happened here?

Let’s take a step back for a second and talk about another Final Fantasy in a similar situation: Final Fantasy 6. When you ask a fan of Final Fantasy 6 who the main character is, usually the answer is immediately Terra. But, Terra is only the the titular lead of the game. That’s right. Square Enix has stated that, technically, there is no real main character of Final Fantasy 6. Terra is simply the poster girl for the game. This situation is quite an odd one considering how beloved Final Fantasy 6 and Terra are. And it’s even more interesting to compare the situations in Final Fantasy 12 with Final Fantasy 6.

If the stories focus around these fantastic women, why are they not considered the leads? Why give these weak responses when the status of central protagonist is called into question? Two even more pivotal questions arise: Is this considered bad writing? Did gender come into play when making these calls?

I’m going to give my own personal opinion to answer these questions, but I’m going to do my best to support my answers. Let’s start with the second question first: did gender come into play when making these calls in Final Fantasies 6 and 12. The answer is a resounding “Yes!” from me. These games were created in the span of decades where gaming marketing was heavily targeted towards male gamers and young boys. Naturally, playing as a character that shares your gender helps you relate better to that character. Hence why there are so many classic games with controllable male characters.

And I hear you already; “Final Fantasy is turn based! You control all the characters!”. Yes, but that doesn’t really dismiss my point. Final Fantasy 6 claims there is no main character, so it’s an easy claim to make when you can control all the characters despite the default sprite falling to Terra. Final Fantasy 12 is in an even more interesting situation, as the game isn’t fully turn based. Not only that, but the camera fixes on the lead character in the party. Vaan is also the default map character. Final Fantasy 6 is taking the focus off of Terra, and Final Fantasy 12 is putting the focus on Vaan.

So, my point still stands. I think that Terra being denounced as the main character of Final Fantasy 6 and Vaan being appointed as main character of Final Fantasy 12 was a marketing attempt to get the game bought by male gamers.

The first question is also easily answered by me: “Is this bad writing?”. Frankly, yes. Saying Vaan is an “outside looking in” main character when he is so horribly created comes across as just pretext. Square Enix had to create a crappy DS sequel of Final Fantasy 12 in order to force that reality down their fans’ throats. Vaan isn’t experiencing the narrative, he’s watching it. And any attempt to tie Vaan into the story was terribly done. So, when push comes to shove, I think Final Fantasy 12 was not well written.

Final Fantasy 6’s writing hasn’t really come into play here, I just think Square Enix’s marketing team is a bit sexist.

So what can you take away from this article? Mainly, that game companies need to let female characters be the main characters of a game if they’re really the main character. Inventing some dumb reason why they aren’t when it’s clear that they are is no longer acceptable in 2017. Game companies need to stop forcing every story to star a male character in order to sell a game. It’s sexist and unacceptable.

The market is not the same as it was in the 80s, 90s and even the 2000s. More women are playing games, and therefore more women deserve the see their gender well represented in a story. The gaming climate needs to adjust, or we will see the fall of beloved game franchises like Final Fantasy. Only time will tell.


Thanks for reading this article and please continue to support NWG. Until we meet again!

Tropes in Gaming: The Fanservice Pack with Mod Aria!

Mod Aria’s Back! This week I’m taking the reigns on our popular Tropes in Gaming segment, and I’ve decided to talk about a trope that everyone knows, but didn’t exactly know the name of it. This trope is dubbed “The Fanservice Pack”, and it is quite common in the video game industry. Particularly, this trope is quite common among fighting games, as you can tell by the flagship image of Soul Calibur’s most recent rendition of Sophitia. But what is The Fanservice Pack? I’ll tell you, but get ready to say an audible “Ohhhhhhh!”.

The name of this trope is a bit strange, but oddly appropriate. The Fanservice Pack, in essense, is the idea of characters becoming more and more attractive as a game goes on. However, this trope mainly centers around the progression of female character measurements. As a game series follows this female character, her secondary sex characteristics will change to make her appear more desirable. Sometimes it’s a chance it clothing, sometimes it’s not. Typically, it is denoted by a drastic, yet steady, increase in chest size. But enough beating around the bush, right? Video game companies just want these girls boobs to be bigger than they were.

Where can you see this? I counter with: where can’t you? Let’s look at Sophitia. Compare her Soul Calibur 2 sprite to her Soul Calibur 5; can you honestly say that nothing has changed? Oh yeah, there’s change. A couple cup sizes worth of it. Mortal Kombat, BlazeBlue and Tekken are also perpetrators of The Fanservice Pack. Because of the regular installments of the series, the excuse “Time is passing, a woman’s body changes” is easy to use as an excuse to up the fanservice for these female characters.

But fighting games aren’t the only victims. The Fanservice Pack can be seen in JRPGs like Final Fantasy X-2 and the Final Fantasy XIII installments as well as The Neptunia series and even Pokemon. Western games, like Mass Effect and The Elder Scrolls series, don’t dodge the The Fanservice pack either. Now, male characters can also be affected by The Fanservice Pack, but the effect is nowhere near as drastic or frequent. As I said earlier, The Fanservice Pack is not necessarily a change in body, but also a change in clothing or hair design. Male video game characters often see new outfits as a series goes on, and they can sometimes be more revealing than before. Whether or not this is actually fanservice is debatable, but that’s a topic for another time.

So this trope can be a bit of a toxic one for gamers; there are some obvious and some not so obvious reasons. At the center, the reason why this trope is toxic is that it is blatant hypersexualization of female video game characters. There is a stigma in gaming that we are only just now starting to move away from: in order to be a strong fighter, a woman must be physically appealing.

This argument falls apart in so many areas; the definition of physically appealing is dynamic, the phrase “physically appealing” usually comes along with an addendum of straight, cis males, and the argument itself is nonsensical. A woman’s beauty and sex appeal does no way correlate with her athletic prowess. Breast size does not equal a stronger punch. An hourglass figure does not mean she can dead lift a car.

Nevertheless, it is the true heart of this trope that forces sexist notions on gamers: that the kind of transition these games are showcasing is a natural one. This goes for women and men too. Bodies come in all different shapes, sizes and skin tones. We should accept that our bodies are wonderful things, and that they are wonderful no matter what they look like. Having women grow three cup sizes in a matter of two games that take place within a few years of each other is absolutely unrealistic. And no excuse can justify it.

Take our poster girl today, Sophitia. It’s easy for people to say that her breasts have steadily enlarged because she had children. People know that having children can increase a woman’s breast size. But that argument is weak at best. Enlarged breasts is not the only sign of former pregnancy, nor would the increase in size be so dramatic. Everyone knows why Sophita was changed. The same goes with men’s bodies and their musculature. You don’t get ripped just by practicing martial arts. There’s way more to bodybuilding than just working out.

The first step to recovering from this idea that excuses can justify sexualization in the media is acknowledging what is happening. These fictional characters are being hypersexualized in order to appeal to their audience. Some people like curvy women with large breasts, some people like beefcake men. And what I’m about to say might blow your mind, but follow me on this: to an extent, I don’t have a problem with that.

Let me explain: there’s nothing wrong with catering to your fans. There’s nothing wrong with embracing your sexuality. You’re attracted to what you’re attracted to. You should embrace that. If fanservice is harmless, then there’s nothing wrong with sexy girls in bikini’s or cute boys in suits. Does that mean fanservice can’t be harmful? No. Fanservice can be harmful in numerous ways.

Forcing others to partake in sexual gratification via sexy fictional characters is wrong. Destroy the idea that everything must be sexual. Secondly, fanservice can be harmful because of unrealistic expectations it enforces on human bodies. Remember that these bodies are fictional for a reason. Do not hold others to standards that they will never be able to meet. Thirdly, justifying one type of fanservice while condemning another is not fair. Claiming that Sophitia’s huge chest is acceptable but a topless Kilik is not makes you no better than a child who didn’t go to a birthday party because they didn’t like the cake. The world does not revolve around you.

The Fanservice Pack isn’t necessarily a trope I think should be completely eradicated from the media. However, I think that we as gamers and creators need to take a step back from fiction and learn what we need to do to make this right. Stop making excuses for fanservice, don’t force others to consume types of fanservice they detest, and realize that fanservice can be okay if it’s not appealing to you. And, most importantly, separate fiction from reality. The sooner we can do that, the sooner we can all learn to love our own bodies. And appreciate fictional ones, too.


Thanks for reading this article and please continue to support NWG! Until we meet again!

Top 5 Best: Final Fantasy Protagonists With Mod Aria!

Mod Aria’s back! I decided that this week’s Top 5 would be some more Final Fantasy indulgence. I myself am a big fan of the series and have played so many of the titles. I’m serious. Every game from FF7 through FF15. Except for FF11 of course. I’ve also played the Dissidia games, FF4, FF1 and FF6, FF10-2, every FF13 installment, even some of the mobile games! While I’ve not played every game, I think it’s fair for me to say which Final Fantasy protagonists I think are the best of the best. So I hope you come along on this ride with me!

For clarification: These are characters that would be considered the “main characters”; the ones who you play as and control. Non-playable party members will not be included here. That’s a Top 5 for another day!

#5 — Squall Leonheart from Final Fantasy VIII

While the gameplay leaves much to be desired (you can beat the game from starting level really. All you need is Squall’s ultimate weapon. I’ve seen it done), the plot of Final Fantasy VIII is one of the most heart-trending of the franchise. And you will be hard-pressed to find a Final Fantasy with such great party cohesion and affection. I always enjoy it when the party members of a RPG actually love and support each other, so Final Fantasy VIII’s party will always be one of my favorites. But let’s focus now on how amazing Squall is.

Squall is a great protagonist because of how drastically he changes in the narrative of Final Fantasy VIII. While it does take Rinoa, Squall’s love interest and Manic Pixie, to ignite the change in Squall, he does a lot of it through his connection to Laguna as well as helping his friends. He goes from a stoic, emotionless fleshbag to a young man who cares for his most precious people. And I think that part of character development has pretty much disappeared from mainstream games. But, thankfully, a dynamic character has not completely vanished.

All in all, Squall is great because his character was incredibly well written and he played off the rest of his party incredibly well. I really wish I could have seen Square Enix expand on the story of Final Fantasy VIII. Maybe one day!

#4 — Zidane Tribal from Final Fantasy IX

Zidane is one of my favorite main characters from a Final Fantasy, and FF9 is my favorite Final Fantasy of all time. One of the reasons is that Zidane was the first Final Fantasy game I played with a protagonist that smiled and liked having fun. I feel like XI is an underrated game; it came out so close to FF10 that it kind of got overshadowed. But I think those who haven’t played the game are missing out on something amazing. As well as a really entertaining protagonist.

Zidane is peppy, but he’s brave and clever. He knows how to get someone to like him, and he’s a confidant person. He’s got all the tropes of a guy you’d want to hate. But you don’t hate Zidane. You love him. You love him because of the hardships you watch him endure, as well as for his kindness towards his party members and friends. Zidane is kind even towards Kuja, one of the game’s main antagonists. Despite struggling with his own identity, he still manages to help suffering people remember that they are worthy of life.

The only downside to him is that he is a bit of a pervert. But he is a pervert with a heart of gold. I really would like to see Final Fantasy IX receive the love and care it deserves (to see Zidane get some better treatment), but who knows if that will happen. I’ll go on loving the game regardless!

#3 — Notics Lucis Caelum from Final Fantasy XV

If you’ve watched NWG’s first Feminism in Gaming, you’ll know that I think Noctis is a terrific character and that Final Fantasy XV is the best FF game to come out in years. But I’ll elaborate more on Noctis here than I will Final Fantasy XV itself. All I’ll say about the game is that, like FF8, the fact that Noctis is so close with the rest of the party and how amazing his relationship is with them. There are some really emotionally intense scenes between Noctis and his best bros, and I loved that so much because of how it defies toxic masculinity and develops Noctis as a character.

Noctis is a great character because he does experience some change in the course of the game, but he’s so refreshing in the fact that, despite is stereotypical edgy exterior, Noctis is a happy person, and intelligent person and free with is affections. It’s not often you see all three traits in a Final Fantasy protagonist. If they’re happy, they’re usually a bit slow or perverted. If they’re intelligent, they’re usually depressed or quiet. And if they’re free with their affections, they’re usually a flirt or considered “stupid”. Noctis destroys these stereotypes by loving his future wife (even if I think it’s too forced), supporting his friends and enjoying life.

Hopefully Square Enix will continue with the process of creating good main characters and work to improve their games even more. I think it’ll be a long time before we see Final Fantasy 16, but I can only hope the protagonist is as feminist as Noctis is.

#2 — Serah Farron from Final Fantasy XIII-2

Most people enjoy what Lightning brings to the FF13 table, but I have always preferred Serah as a protagonist. In the first FF13 game, I was much more attached to Snow and Serah’s story than I was any of the other characters, so I was incredibly glad to see Serah take the reigns in 13-2. It’s my opinion that the first Final Fantasy XIII should have been ditched (allowing 13-2 to be the core game and Lightning Returns to be 13-2), but I’ll save that opinion for another article.

It’s rare to see video games with a female protagonist, and it’s even rarer to see video games with a female protagonist that is allowed to own her femininity. I think to often we equate “tough” female protagonists with being “emotionless” and “angry”. This is done to rob a female protagonist of stereotypical feminine traits. It’s nice to see a break from stereotypes, don’t get me wrong. But forcing every female protagonist into that role isn’t true acceptance. It’s saying that females can only be protagonists if they subscribe to these “tough” qualities. Which is not true.

The only real downside is that Serah is not treated well in any Final Fantasy 13 installment; she is always used as a plotpoint and cannot control her own place in the series. But it is nice to see her be able to have her own story. Serah is a great protagonist because of her kindness towards Noel, her love for Snow and her sister as well as her bright and positive attitude. She is also not overly sexualized, which is even rarer for a good-natured female protagonist. It’s even more refreshing than Noctis. This is another trend that I hope is normalized in mainstream gaming.

#1 — Terra Branford from Final Fantasy VI

One of the most heated debates in the Final Fantasy fandom amongst veterans and newcomers is which game holds the title for “best Final Fantasy”: is it Final Fantasy VI or Final Fantasy VII? Personally, I enjoy Final Fantasy VI, but it’s not because I’m a fan of “old school Final Fantasy” or think the first five games are superior to every other. I like Final Fantasy VI because Terra is the best FF main character, hands down.

Terra not only happens to be a terrifically dynamic character, she is also incredibly powerful. She spends the majority of her game fighting for people who are suffering as well as protecting the people she came from. She struggles through the entirety of Final Fantasy 6 to learn what it is to feel. She herself is trapped by the people who sought to use her, and she is fiercely independent when she finally embraces herself. She is kind, but also willing to fight and protect the people she considers close. She is thoughtful and grows so much. Terra is just really…really great.

It is amazing to see a girl suffer so much and still achieve happiness, and it’s the kind of story that young girls and women need to see. Terra is the kind of main character that female gamers need. Her story ends happily, unlike Serah’s, and it’s that reason that Terra will always trump any other female protagonist in the Final Fantasy series to me. She is the most refreshing character despite her game being so old. I want another character like her; maybe Final Fantasy will deliver one day.

That’s all for this list. What are your thoughts? Do you think there are other great FF protags that I forgot or did not mention? Let me know; I’d love to talk about it with you!


Thanks for supporting NWG. Until we meet again!

Character Spotlight: Sazh (with Mod Syrup!)

Hey guys! Mod Syrup here back with another Character Spotlight! Today I’m talking about Sazh Katzroy from Final Fantasy XIII!

Now if you’ve read my Problematic Fave article on Final Fantasy XIII you would see Sazh was a BIG pro for me on that game. (If you haven’t read it, please do read it here!) So let’s start with first

So let’s start with first impressions, shall we? When we first see Sazh, you see a baby Chocobo pop out of his afro and for me that was adorable. I instantly fell for the character just because of that scene.

Now, aside from that, I love Sazh because he breaks from the stereotype of black fathers not being a good father figure or to even be in the child’s life. How so?

Well, before we even learn about his backstory, we see how Sazh interacts with the other protagonists. But, more specifically, how he acts with Vanille. Vanille acts like a child despite appearing to be a young adult (and actually being a lot older). Sazh, being the eldest, quickly takes to trying to lead the party and keep them safe. This is especially shown with Vanille since those two get separated from the other members of the party.

As you gather more flashbacks that show you Sazh’s story, you learn that he is a single father to Dajh. When Dajh gets turned into a l’Cie and taken by the government, Sazh is heartbroken. Sazh’s whole purpose of this game is to find his son again and make him safe.

Despite showing his fear and concerns with going against Cacoon. He struggles with what his initial instincts are and what he knows he needs to do to not only survive but have a chance to be reunited with his son.

Aside from the father aspect on Sazh, that clearly isn’t his only amazing quality. I could easily argue that Sazh has the most depth out of all the other characters in this game. Literally, the only one I think could rival him would be Vanille, and that is because she is on the other side of this scene I’m about to explain. (Spoiler alert).

As you continue through the story, you find out that Vanille and her partner Fang were the reason the Fal’Cie at Cacoon turned Dajh into a l’Cie. Vanille and Fang were coming to attack the Fal’Cie, so to protect itself it turned the closest person into a l’Cie; who happened to be Dajh.

After Vanille revealing this to Sazh, he initially wanted to kill her. I find that because he had been such a father figure to her, he couldn’t do it. Instead, he turned the gun on himself because he couldn’t handle that his comrade was the one that took away his son.

Image result for sazh and vanille cutscene

Luckily, Sazh does survive and by the end of the game he is reunited with his son. Sazh from the beginning had to deal with so much turmoil. Beside having his son ripped from him, he also had to deal with his wife’s death and having to be a single father.

Sazh is a great edition to the POC of the gaming community and I love that he has depth and isn’t just a blank Greg who is just strong because he’s the main character.

This has been Mod Syrup and I’ll see you in my next article!


  • Mod Syrup

Feminism in Gaming: Final Fantasy 7 with Mod Loser!

Trigger Warning: Discussion of Sexual Assault appears in this article.

Hey Nasties, its once again Mod Loser, Jackie, whatever you want to call me; I’m just going to jump right into it. Square Enix has a terrible history regarding female and LGBTQA+ representation. To put it bluntly, its been downright offensive in multiple games, and Final Fantasy 7 is no different. I’ll start with some of the obvious negatives. For example, to complete Cloud’s “Drag,” Costume, one mission involves winning a squat contest with a man who is very much a gay stereotype. 

You have to win his “Pretty wig,” after which he gets very upset and storms off. This implies that homosexual men are innately feminine, and he is painted in a comedic and honestly antagonistic light. The fact remains that forcing Cloud to “crossdress,” if you even care to gender clothing, supposedly paints him in a very demeaning and frivolous light; mocking the very idea of a man wearing feminine clothes.

Yet still, the dialogue options allow Cloud to come very close to engaging in sexual intercourse with the mob boss should you form the whole costume, after which Aerith and Tifa burst in, horrified, and demand to know what was happening. Another scene that once again paints gay man in a very antagonistic light is the hot tub scene, where Cloud is forced to sit in a hot tub with multiple gay men to get a “Rub down.”

The scene itself implies that Cloud was violated or sexually molested, and paints homosexual men not only in a “Bad,” light, but implies they also will rape or molest straight men when given the chance. These stereotypes are incredibly toxic to the LGBTQA+ Community and truthfully make me sick.

Aerith is clearly a Manic Pixie Dream Girl, who exists only to give Cloud motivation to push forward, and dies for the very same reason. You may be saying “But only she can use white materia!” Yes, and other than that, what depth did she have? She was supposedly an ancient Cetra, but we only get that information when she’s not in the party. She’s supposedly incredibly powerful, but her “Power,” ends up being a Deus Ex Machina at the end to save the day.

As you can see, Final Fantasy 7 has a lot of negativity, but I can say one thing that was positive. When you go on the date, you can choose Barret. What do you know, you suddenly drop the “Haha, Gay!” jokes. While the experience is still a little silly, at the very least you got to have what was implied as a normal, non-sexualized or demonized homosexual experience.

Whew, the negative articles take a lot out of me! Thanks for tuning in, Nasties! This is Mod Loser, signing off!