Character Spotlight: Marina from Splatoon 2 with Mod Loser!

Hey, Nasties! It’s Mod Loser, Jackie, whatever you want to call me, and today I’d like to talk about the new Squid-Kid Icon from Splatoon 2, Marina. While yes, the pop stars in Splatoon 2 don’t do too much involving the story, its more about what Marina represents and why I believe she was a very good addition to the game. It comes all the way down to representation, and with the team harping on that a lot, this made me ecstatic.

Marina being a person of color as well as considered to be a gorgeous, amazing pop idol in the world of Splatoon is empowering to women of color. For a long time in American and European culture, the standards of beauty were exclusive to anything but white people. This is why when a black Barbie doll was released, there was a massive response because that meant little girls of color could feel beautiful as well.

How does this relate to Marina? Truth be told, its a similar effect. Marina is the fan favorite of the new Squid Sisters, has the most fan art drawn of her, and garnered attention from the entire community when she was shown off. This is significant because this also means that the community of gamers are also accepting of a POC character, as well as regarding them as gorgeous or desirable. At the same time, Marina is also frequently shown to frequently enjoy participating in the games of Splatoon, as she announces new maps and modes.

Marina may be aesthetically beautiful, but also confirming her desire and love of the activities in Splatoon make her more than a pretty face. It gives her a sense of personality, and encourages women of color to get involved in the game.


Thanks for reading even if this statement was a bit short, Nasties! This has been Mod Loser, Jackie, whatever you want to call me, signing off!

Feminism in Gaming: Queer Baiting in Elder Scrolls with Mod Loser!

Hey there, Nasties! It’s Mod Loser, Jackie, whatever you want to call me. And I’m going to discuss the Elder Scrolls franchise from a feminist perspective. Now, most people think of the Elder Scrolls series as being fairly feminist given that it has always had gender selection, the quests have never been blocked off for any identity and that the gameplay and story is rather unaffected by the choice of your race or gender identity.

Further still, many people reference same sex marriage in Skyrim as being amazing and inspirational at the time of release. That being said, while the Elder Scrolls franchise has a fairly good track record, there are some things that need to be discussed and understood. For starters, let’s tackle the approach to Gay Marriage in Skyrim.

To be honest, it is not at all as exciting or glamorous as anyone could imagine. This stems from the incredibly shallow marriage system that exists in the game. Any NPC that can be married can be married by either sex, yes; however, there is no real emotional connection to be made. You see, these characters are willing to marry you once you do specific, seemingly random quests that barely connect to their interests at all.

This means that rather than even trying for a more story driven approach to relationships and characters, like in games such as Fallout 3, this marriage system is used as a shallow attempt to draw in queer gamers. How do I know this? Well, that would be the Press on Skyrim when it released. There was a great deal of controversy and Bethesda supposedly defending the decision under a bastion of equal rights, but the mechanic instead of feeling as though it supported queer culture, was a simple marketing ploy about as deep as a puddle.

This is genuinely bad, because it set a precedent. Companies can now add in very shallow marriage or relationship options to allow for “Queer Couples,” and manipulate that in an effort to simply sell more games. Manipulating Queer People’s desires to feel welcomed and respected in shallow ways is a cruel, and shamelessly ridiculous insult to the community.

I bring this up because other games have followed in Skyrim’s footsteps. One such example is the Call of Duty Franchise, believe it or not. In Black Ops 3, you can choose to play as a woman, and there is a love interest in the story that is female. What matters though, is that the script was not altered whatsoever, the interactions are hollow, and it was an obvious attempt to say “look at this lesbian couple in our game!” Men tend to find gay female relationships sexy, and they “gave queer people representation.”

To the COD Team, that seemed like a win-win, but instead, they only baited the queer community into a cheap manipulation of our desire for basic rights and respect.

Thanks for reading today, Nasties. I’d love to hear your thoughts in the comments below! This has been Mod Loser, Jackie, whatever you want to call me, signing off!

Character Spotlight: Morrigan from Dragon Age with Mod Loser!

Hey there, Nasties! This is Mod Loser, Jackie, whatever you want to call me. And I still have more characters I’m ready to rant about! Although, I feel very positively about Morrigan as opposed to Kairi. If you’ve played Dragon Age: Origins and Dragon Age: Inquisition you’re very well aware of Morrigan as a character, however the details of what makes Morrigan so fantastic are hidden in her romance and goals during Dragon Age: Origins.

While only men can romance Morrigan, what I find the most interesting is that she changes nothing about herself through the duration of the relationship. It’s made very clear she wants to have a child with the soul of the Archdemon for selfish, powerful reasons, and your character goes along with it. Much of Morrigan’s romance arc also involves coping with the fact that her mother, Flemeth, supposedly has been stealing the bodies of her daughters to gain immortality.

Rather than simply running and “protecting,” Morrigan, she demands that you both go attack and kill her mother. Flemeth may not truly die in this encounter, but it speaks volumes about Morrigan. As an individual, she is accepting of her own violent tendencies and doesn’t feel guilt or shame about protecting herself, she has her own desires and goals that do not disappear when romanced. In the DLC Witch Hunt, at the very end, you can choose to leave the world with Morrigan; to live with her, sacrificing your job as a Grey Warden for her ambition. This is very forward–to display a man in a role that is supportive to the woman in serious relationships. And that is something that I respect greatly about Morrigan and her romance.

Morrigan is still, however, a dynamic character. She does learn, over time, the value of a life as well as the value of her loved ones during Dragon Age: Origins, and this is on full display in Dragon Age: Inquisition when she is ready to murder Flemeth “again,” to protect her son. That doesn’t stop Morrigan from seeking, albeit selfishly, immense power during the story of Inquisition.

To put it bluntly, neither motherhood nor romance changes who Morrigan is at her core, yet she does learn to have a more healthy relationship with her loved ones and husband (who chooses actively to support her dreams and ambitions) rather than the stereotypical idea that the woman must support the man’s ambitions. Nasties, expect many articles about Dragon Age characters. Because they’re some of the best.

Thanks for reading! This is Mod Loser, Jackie, whatever you want to call me and I’m signing off!

Free 2 Play: DBZ Dokkan Battle with Mod Loser!

Hey there, Nasties! It’s Mod Loser, Jackie, whatever you want to call me! I thought that, given this past week was the Super Saiyan 4 event for Dokkan Battle, it would be the perfect opportunity to discuss one of my favorite gatcha games. A gatcha mobile game involves using items earned through a game in an attempt to obtain rare characters for which to play through the story! That being said, most games of this type are from large franchises: Final Fantasy, Tales Of, Dragon Ball, Fate Stay/Night, Fire Emblem, you get the picture.

However, I find one of my favorites (for the most part) is Dokkan Battle. The gameplay involves matching colored orbs with a character whose type matches the color to form better combos, with certain colors doing more damage to the others. This is very standard for a gatcha game, and is the core mechanic. The story of Dokkan involves Trunks making wishes to Shenron to summon heroes of various times to help him set the timeline straight, (Just like every other DBZ game lately.)

That being said, its very satisfying to utterly destroy Frieza using a team that consists of Ultimate Gohan, Kid Buu, Goku Black, and Broly. The story gets frequent expansions and given the depth of the Dragon Ball Universe; there are multiple versions of every character so that you have plenty of opportunities for customization. However, the amount of Dragon Stones (the items you need to summon characters) required can be ridiculous. You need 50 to summon ten characters with a guaranteed Super Rare (The Max being Super Super Rare or SSR) and you get one stone per completed quest.

A quest involves moving around a board after spending your energy points, then fighting a boss and or other smaller enemies.  The story is MASSIVE and after almost forty hours of play; I still haven’t completed it. Each mission has three difficulties, and completing it on one difficulty gets you a dragon stone. You can spend real money on dragon stones, which are not terribly priced, to summon more characters.

Like every other Gatcha, there are events and event characters which are nearly impossible to get during their event, but get high rate ups during the next event. For example, while spending all 240 of the free dragon stones I was given by Dokkan, I got Vegito, Vegito Super Saiyan Blue, Goku Black, and Goku Black Rose, but not a single Super Saiyan 4. That can be frustrating, knowing that you’ll have to wait for the next event for a good chance for the characters you want, but at least the game can be somewhat predictable in that regard.

All in all, Dokkan is a fun game and definitely a good time sink for Dragon Ball fans, but non fans won’t find anything here they can’t get somewhere else. Thanks for reading, nasties!

This has been Mod Loser, Jackie, whatever you want to call me, signing off!

Character Spotlight: Kairi from Kingdom Hearts with Mod Loser!

Hey there, Nasties! It’s Mod Loser, Jackie, whatever you want to call me. And this Character Spotlight will be discussing a character that really grinds my gears! That character is Kairi from Kingdom Hearts. I’m certain that the initial backlash to this statement will be great, but allow me to explain why Kairi’s character irks me so badly.

We’ve said it about multiple characters, and it applies here as well: Kairi is a Manic Pixie Dream Girl. She has barely any personality whatsoever other than smiling and wanting to see Sora and Riku, everything she does simply acts as motivation for the two boys, and her very existence is only to act as a plot point for Sora and Riku to chase after in the majority of the games.

A stellar example is Kingdom Hearts 1 where, quite literally, there is a scene where Sora sees Kairi in front of a portal. She calls out “Sora!” in a very melancholic, monotonous manner, before quickly being sucked into the portal, making Sora angry.  There was no actual dialogue, no evident threat, Kairi only appeared there in that very moment to motivate Sora and move the plot along.

Similar situations, unfortunately, occur in Kingdom Hearts 2. Once again, Kairi exists as a method to move the plot forward even near the end of the game when Riku makes his appearance. She approaches Riku, currently in a black cloak, and asks if it really is him. The hood of the cloak comes down to reveal Ansem’s face, yet clearly being controlled by Riku. Any character could have made that reveal, but Kairi had already been shoe horned into the love interest slot, and as such was used to create an “emotional moment.”

Kairi has potential, but ultimately it has been wasted. What do you think, Nasties? How do you feel like Square Enix could have taken better advantage of Kairi’s character to make her something great? Tell us in the comments below!

This has been Mod Loser–Jackie, whatever you want to call me–signing off!